Debug
Win32
Debug
x64
Release
Win32
Release
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GameLogic
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v110
Unicode
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v110
Unicode
DynamicLibrary
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v110
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Unicode
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v110
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Unicode
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\Bin\DLL;$(LibraryPath)
.dll
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
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$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
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Level3
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GamePhysics_$(PlatformShortName)D.lib;%(AdditionalDependencies)
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Level3
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GamePhysics_$(PlatformShortName)D.lib;%(AdditionalDependencies)
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Level3
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true
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$(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)GamePhysics;%(AdditionalIncludeDirectories)
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DANBIAS_GAMELOGIC_DLL_EXPORT;_WINDLL;%(PreprocessorDefinitions)
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GamePhysics_$(PlatformShortName).lib;%(AdditionalDependencies)
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