Debug
Win32
Debug
x64
Release
Win32
Release
x64
{143BD516-20A1-4890-A3E4-F8BFD02220E7}
Win32Proj
GameServer
GameServer
DynamicLibrary
true
v110
Unicode
false
DynamicLibrary
true
v110
Unicode
true
DynamicLibrary
false
v110
true
Unicode
DynamicLibrary
false
v110
true
Unicode
true
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\External\Include\;$(SolutionDir)Game\GameProtocols\;$(SolutionDir)Game\GameLogic\;$(SolutionDir)Network\NetworkAPI\;$(SolutionDir)OysterMath\;$(SolutionDir)GamePhysics\;$(SolutionDir)Misc\;$(SolutionDir)WindowManager\;$(SolutionDir)OysterPhysics3D\;$(SolutionDir)Game\ServerDependencies;C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)
$(OutDir);$(SolutionDir)..\External\Lib\WindowManager\;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(SolutionDir)..\External\Lib\ServerDependencies\;$(LibraryPath)
true
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\External\Include\;$(SolutionDir)Game\GameProtocols\;$(SolutionDir)Game\GameLogic\;$(SolutionDir)Network\NetworkAPI\;$(SolutionDir)OysterMath\;$(SolutionDir)GamePhysics\;$(SolutionDir)Misc\;$(SolutionDir)WindowManager\;$(SolutionDir)OysterPhysics3D\;$(SolutionDir)Game\ServerDependencies;C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)
$(OutDir);$(SolutionDir)..\External\Lib\WindowManager\;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(SolutionDir)..\External\Lib\ServerDependencies\;$(LibraryPath)
false
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
$(SolutionDir)..\External\Include\;$(SolutionDir)Game\GameProtocols\;$(SolutionDir)Game\GameLogic\;$(SolutionDir)Network\NetworkAPI\;$(SolutionDir)OysterMath\;$(SolutionDir)GamePhysics\;$(SolutionDir)Misc\;$(SolutionDir)WindowManager\;$(SolutionDir)OysterPhysics3D\;$(SolutionDir)Game\ServerDependencies;C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)
$(OutDir);$(SolutionDir)..\External\Lib\WindowManager\;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(SolutionDir)..\External\Lib\ServerDependencies\;$(LibraryPath)
false
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
$(SolutionDir)..\External\Include\;$(SolutionDir)Game\GameProtocols\;$(SolutionDir)Game\GameLogic\;$(SolutionDir)Network\NetworkAPI\;$(SolutionDir)OysterMath\;$(SolutionDir)GamePhysics\;$(SolutionDir)Misc\;$(SolutionDir)WindowManager\;$(SolutionDir)OysterPhysics3D\;$(SolutionDir)Game\ServerDependencies;C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)
$(OutDir);$(SolutionDir)..\External\Lib\WindowManager\;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(SolutionDir)..\External\Lib\ServerDependencies\;$(LibraryPath)
Level3
Disabled
DANBIAS_SERVER_DLL_EXPORT;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
$(SolutionDir)Game\GameLogic\
Windows
true
GameLogic_$(PlatformShortName)D.dll;NetworkAPI_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
NetworkAPI_$(PlatformShortName)D.lib;WindowManager_$(PlatformShortName)D.lib;GameLogic_$(PlatformShortName)D.lib;%(AdditionalDependencies)
Level3
Disabled
DANBIAS_SERVER_DLL_EXPORT;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
$(SolutionDir)Game\GameLogic\
Windows
true
GameLogic_$(PlatformShortName)D.dll;NetworkAPI_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
NetworkAPI_$(PlatformShortName)D.lib;WindowManager_$(PlatformShortName)D.lib;GameLogic_$(PlatformShortName)D.lib;%(AdditionalDependencies)
Level3
MaxSpeed
true
true
DANBIAS_SERVER_DLL_EXPORT;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
$(SolutionDir)Game\GameLogic\
Windows
true
true
true
GameLogic_$(PlatformShortName).dll;NetworkAPI_$(PlatformShortName).dll;%(DelayLoadDLLs)
NetworkAPI_$(PlatformShortName).lib;WindowManager_$(PlatformShortName).lib;GameLogic_$(PlatformShortName).lib;%(AdditionalDependencies)
Level3
MaxSpeed
true
true
DANBIAS_SERVER_DLL_EXPORT;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
$(SolutionDir)Game\GameLogic\
Windows
true
true
true
GameLogic_$(PlatformShortName).dll;NetworkAPI_$(PlatformShortName).dll;%(DelayLoadDLLs)
NetworkAPI_$(PlatformShortName).lib;WindowManager_$(PlatformShortName).lib;GameLogic_$(PlatformShortName).lib;%(AdditionalDependencies)
false
false
false
false
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