#pragma once #include "../EngineIncludes.h" #include namespace Oyster { namespace Resources { struct Manager { //Expects to be deleted either trough manager or after a clean static Oyster::Render::Model* LoadModel(std::string Filename, Matrix Scale); static void Clean(); private: static std::unordered_map< std::string, Oyster::Render::ModelInfo*> loadedModels; }; } }