Debug Win32 Debug x64 Release Win32 Release x64 {0EC83E64-230E-48EF-B08C-6AC9651B4F82} OysterGraphics DynamicLibrary true v110 MultiByte StaticLibrary true v110 MultiByte StaticLibrary false v110 true MultiByte StaticLibrary false v110 true MultiByte $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) Level3 Disabled true $(SolutionDir)OysterMath;$(SolutionDir)Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true Level3 Disabled true ..\OysterPhysic3D\Collision;..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true Level3 MaxSpeed true true true ..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true true Level3 MaxSpeed true true true ..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true true {2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee} {f10cbc03-9809-4cba-95d8-327c287b18ee} Pixel Pixel Pixel Pixel 5.0 Vertex Vertex Vertex Vertex 5.0 Vertex Vertex Vertex Vertex 5.0 Pixel Pixel Pixel Pixel true 5.0 main Vertex Vertex Vertex Vertex true 5.0 main Pixel Pixel Pixel Pixel