#pragma once #ifndef Core_h #define Core_h #include "CoreIncludes.h" #include namespace Oyster { class Core { public: static ID3D11Device* Device; static ID3D11DeviceContext* DeviceContext; static IDXGISwapChain* SwapChain; static std::stringstream* AccesLog(); static bool Init(bool SingleThreaded,bool Reference,bool ForceDX11); static bool CreateSwapChain(HWND Window, int NrofBuffers,bool MSAA_Quality,bool Fullscreen); }; } #endif