#ifndef GAME_H #define GAME_H #include "Level.h" #include "Player.h" #include "IGame.h" #include "Camera.h" #include "DynamicObject.h" namespace GameLogic { class Game { public: Game(); ~Game(); void Init(); void StartGame(); void Update(keyInput keyPressed, float pitch, float yaw); void Render(); private: Level* level; DynamicObject* box; Player* player; Camera* camera; }; } #endif