Debug
Win32
Debug
x64
Release
Win32
Release
x64
{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}
Win32Proj
GameServerDebugEnvironment
Application
true
v110
Unicode
Application
true
v110
Unicode
Application
false
v110
true
Unicode
Application
false
v110
true
Unicode
true
$(SolutionDir)..\Bin\Executable\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)_$(Configuration)
$(SolutionDir)Game\GameServer\;C:\Program Files %28x86%29\Visual Leak Detector\include;$(SolutionDir)Misc\WindowManager;$(IncludePath)
C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath)
true
$(SolutionDir)..\Bin\Executable\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)_$(Configuration)
$(SolutionDir)Game\GameServer\;C:\Program Files %28x86%29\Visual Leak Detector\include;$(SolutionDir)Misc\WindowManager;$(IncludePath)
C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath)
false
$(SolutionDir)..\Bin\Executable\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)_$(Configuration)
$(SolutionDir)Game\GameServer\;C:\Program Files %28x86%29\Visual Leak Detector\include;$(SolutionDir)Misc\WindowManager;$(IncludePath)
C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath)
false
$(SolutionDir)..\Bin\Executable\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)_$(Configuration)
$(SolutionDir)Game\GameServer\;C:\Program Files %28x86%29\Visual Leak Detector\include;$(SolutionDir)Misc\WindowManager;$(IncludePath)
C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath)
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Windows
true
GameServer_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Windows
true
GameServer_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Windows
true
true
true
GameServer_$(PlatformShortName).dll;%(DelayLoadDLLs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Windows
true
true
true
GameServer_$(PlatformShortName).dll;%(DelayLoadDLLs)
{35aea3c0-e0a7-4e1e-88cd-514aa5a442b1}
{143bd516-20a1-4890-a3e4-f8bfd02220e7}