#ifndef DANBIAS_CLIENT_STATS_UI_H #define DANBIAS_CLIENT_STATS_UI_H #include "GameStateUI.h" #include "Buttons\Text_UI.h" #include "Buttons\Plane_UI.h" namespace DanBias { namespace Client { class StatsUI : public GameStateUI { public: StatsUI(); virtual ~StatsUI(); bool Init(); UIState Update( float deltaTime ); bool HaveGUIRender() const; bool HaveTextRender() const; void RenderGUI() const; void RenderText() const; bool Release(); // TODO add function to add a new players statistics // TODO add function to remove a players statistics private: // TODO add multiple UI elements // one for each player ingame Text_UI* text; Plane_UI* plane; }; } } #endif