#ifndef EVENT_BUTTON_COLLECTION_H #define EVENT_BUTTON_COLLECTION_H #include "../../Input/L_inputClass.h" #include "EventButton.h" #include namespace Oyster { namespace Event { class EventButtonCollection { public: EventButtonCollection(); ~EventButtonCollection(); void Update(InputClass* inputObject); EventButton* AddButton(EventButton* button); private: std::vector buttons; }; } } #endif