Debug Win32 Debug x64 Release Win32 Release x64 {B1195BB9-B3A5-47F0-906C-8DEA384D1520} GameLogic DynamicLibrary true v110 Unicode DynamicLibrary true v110 Unicode DynamicLibrary false v110 true Unicode DynamicLibrary false v110 true Unicode $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath) .dll C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath) $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) $(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath) C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath) $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath) C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath) $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) $(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath) C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath) Level3 Disabled true $(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)GamePhysics;%(AdditionalIncludeDirectories) DANBIAS_GAMELOGIC_DLL_EXPORT;_WINDLL;%(PreprocessorDefinitions) true GamePhysics_$(PlatformShortName)D.lib;%(AdditionalDependencies) GamePhysics_$(PlatformShortName)D.dll;%(DelayLoadDLLs) Level3 Disabled true $(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)GamePhysics;%(AdditionalIncludeDirectories) DANBIAS_GAMELOGIC_DLL_EXPORT;_WINDLL;%(PreprocessorDefinitions) true GamePhysics_$(PlatformShortName)D.lib;%(AdditionalDependencies) GamePhysics_$(PlatformShortName)D.dll;%(DelayLoadDLLs) Level3 MaxSpeed true true true $(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)GamePhysics;%(AdditionalIncludeDirectories) DANBIAS_GAMELOGIC_DLL_EXPORT;_WINDLL;%(PreprocessorDefinitions) true true true GamePhysics_$(PlatformShortName).lib;%(AdditionalDependencies) GamePhysics_$(PlatformShortName).dll;%(DelayLoadDLLs) Level3 MaxSpeed true true true $(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)GamePhysics;%(AdditionalIncludeDirectories) DANBIAS_GAMELOGIC_DLL_EXPORT;_WINDLL;%(PreprocessorDefinitions) true true true GamePhysics_$(PlatformShortName).lib;%(AdditionalDependencies) GamePhysics_$(PlatformShortName).dll;%(DelayLoadDLLs) {104fa3e9-94d9-4e1d-a941-28a03bc8a095} {2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee} {f10cbc03-9809-4cba-95d8-327c287b18ee} {4285bd3f-3c6c-4670-b7af-a29afef5f6a8}