///////////////////////////////////////////////////////////////////// // Created 2013 by: // [Dennis Andersen], [Linda Andersson] ///////////////////////////////////////////////////////////////////// #ifndef GAMEPROTOCOL_PROTOCOL_DEFINITION_ID_H #define GAMEPROTOCOL_PROTOCOL_DEFINITION_ID_H /* THERE CAN ABSOLUTLEY NOT BE TWO DEFINITIONS WITH THE SAME ID!! */ #define protocol_ID_INDEX 0 #define protocol_Gameplay_PlayerNavigation 300 #define protocol_Gameplay_PlayerMouseMovement 301 #define protocol_Gameplay_PlayerPosition 302 #define protocol_Gameplay_CreateObject 303 #define protocol_Gameplay_RemoveObject 304 #define protocol_Gameplay_ObjectPosition 305 #define protocol_Status 50 #define protocol_Lobby_Msg 100 #define protocol_General_Disconnect 200 #define protocol_General_Ping 201 #define PROTOCOL_TEST 1000 #endif // !GAMEPROTOCOL_PROTOCOL_DEFINITION_ID_H