34 lines
701 B
C++
34 lines
701 B
C++
#ifndef DANBIAS_CLIENT_STATS_UI_H
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#define DANBIAS_CLIENT_STATS_UI_H
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#include "GameStateUI.h"
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#include "Buttons\Text_UI.h"
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#include "Buttons\Plane_UI.h"
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namespace DanBias { namespace Client
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{
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class StatsUI : public GameStateUI
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{
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public:
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StatsUI();
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virtual ~StatsUI();
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bool Init();
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UIState Update( float deltaTime );
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bool HaveGUIRender() const;
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bool HaveTextRender() const;
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void RenderGUI() const;
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void RenderText() const;
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bool Release();
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// TODO add function to add a new players statistics
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// TODO add function to remove a players statistics
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private:
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// TODO add multiple UI elements
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// one for each player ingame
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Text_UI* text;
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Plane_UI* plane;
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};
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} }
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#endif |