Danbias/Code/GamePhysics/Implementation
Dander7BD ff936133fc Physics engine now using struct MomentOfInertia
Some API impact for the other modules.
* Desc. structs
* State struct
2014-01-23 19:13:02 +01:00
..
DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
Octree.h ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
PhysicsAPI_Impl.cpp Fixed kinetic calculation 2014-01-22 15:29:50 +01:00
PhysicsAPI_Impl.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SimpleRigidBody.cpp Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SimpleRigidBody.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SphericalRigidBody.cpp Physics engine now using struct MomentOfInertia 2014-01-23 19:13:02 +01:00
SphericalRigidBody.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00