Danbias/Code/OysterPhysics3D
Dander7BD 6be72da03a OysterPhysics3D updated
* changed Float4 in header API to Float3
* removed all Set...( Float4x4 ) methods
2014-01-28 09:24:09 +01:00
..
Box.cpp RigidBody improved and Gimbal lock proofed 2013-12-20 12:08:25 +01:00
Box.h RigidBody improved and Gimbal lock proofed 2013-12-20 12:08:25 +01:00
BoxAxisAligned.cpp Big patch 2013-12-20 12:07:43 +01:00
BoxAxisAligned.h Big patch 2013-12-20 12:07:43 +01:00
FluidDrag.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
FluidDrag.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Frustrum.cpp Big patch 2013-12-20 12:07:43 +01:00
Frustrum.h Big patch 2013-12-20 12:07:43 +01:00
ICollideable.cpp Evil Incompotent Compiler fix 2013-11-27 15:20:29 +01:00
ICollideable.h Big patch 2013-12-20 12:07:43 +01:00
Inertia.cpp OysterPhysics3D updated 2014-01-28 09:24:09 +01:00
Inertia.h OysterPhysics3D updated 2014-01-28 09:24:09 +01:00
Line.cpp Big patch 2013-12-20 12:07:43 +01:00
Line.h Big patch 2013-12-20 12:07:43 +01:00
OysterCollision3D.cpp BoxVsBox pointOfContact fix 2014-01-20 11:29:42 +01:00
OysterCollision3D.h Big patch 2013-12-20 12:07:43 +01:00
OysterPhysics3D.h Gravity implemented 2014-01-20 11:29:41 +01:00
OysterPhysics3D.vcxproj struct ::Oyster::Physics3D::MomentOfInertia 2014-01-23 18:45:33 +01:00
OysterPhysics3D.vcxproj.filters struct ::Oyster::Physics3D::MomentOfInertia 2014-01-23 18:45:33 +01:00
OysterPhysics3D.vcxproj.user Physics proj .. show all files should be set to false 2014-01-20 11:29:32 +01:00
Particle.cpp Big patch 2013-12-20 12:07:43 +01:00
Particle.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Plane.cpp Big patch 2013-12-20 12:07:43 +01:00
Plane.h Big patch 2013-12-20 12:07:43 +01:00
Point.cpp Big patch 2013-12-20 12:07:43 +01:00
Point.h Big patch 2013-12-20 12:07:43 +01:00
Ray.cpp compile errors fixed 2013-12-20 12:07:43 +01:00
Ray.h compile errors fixed 2013-12-20 12:07:43 +01:00
RigidBody.cpp OysterPhysics3D updated 2014-01-28 09:24:09 +01:00
RigidBody.h OysterPhysics3D updated 2014-01-28 09:24:09 +01:00
RigidBody_Inline.h OysterPhysics3D updated 2014-01-28 09:24:09 +01:00
Sphere.cpp Big patch 2013-12-20 12:07:43 +01:00
Sphere.h Big patch 2013-12-20 12:07:43 +01:00
Spring.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Spring.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Universe.cpp Big patch 2013-12-20 12:07:43 +01:00
Universe.h Big patch 2013-12-20 12:07:43 +01:00