Danbias/Code/Game/GameLogic/AttatchmentSocket.cpp

35 lines
393 B
C++

#include "AttatchmentSocket.h"
#include "IAttatchment.h"
using namespace GameLogic;
struct AttatchmentSocket::PrivateData
{
PrivateData()
{
}
~PrivateData()
{
}
IAttatchment *Attatchment;
}myData;
AttatchmentSocket::AttatchmentSocket(void)
{
}
AttatchmentSocket::~AttatchmentSocket(void)
{
}
IAttatchment* AttatchmentSocket::GetAttatchment()
{
return myData->Attatchment;
}