Danbias/OysterPhysics3D/Collision
Dander7BD 4f14c5662e Frustrum::Split & Frustrum::WriteToByte edited
Their paramlists did not follow coding practice standard. Now corrected.
Old versions still available as inline methods and is marked DEPRECATED.
2013-11-10 13:34:35 +01:00
..
Box.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Box.h oops .. missed including these in the last one 2013-11-10 02:28:07 +01:00
BoxAxisAligned.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
BoxAxisAligned.h oops .. missed including these in the last one 2013-11-10 02:28:07 +01:00
Frustrum.cpp Frustrum::Split & Frustrum::WriteToByte edited 2013-11-10 13:34:35 +01:00
Frustrum.h Frustrum::Split & Frustrum::WriteToByte edited 2013-11-10 13:34:35 +01:00
ICollideable.h oops .. missed including these in the last one 2013-11-10 02:28:07 +01:00
Line.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Line.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
OysterCollision.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
OysterCollision.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Plane.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Plane.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Point.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Point.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Ray.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Ray.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Sphere.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Sphere.h oops .. missed including these in the last one 2013-11-10 02:28:07 +01:00
Universe.cpp Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00
Universe.h Major update of Collision in OysterPhysics3D 2013-11-10 02:27:16 +01:00