133 lines
2.7 KiB
C++
133 lines
2.7 KiB
C++
#include <iostream>
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#include <WinSock2.h>
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#include <vld.h>
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#include "../NetworkDependencies/WinsockFunctions.h"
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#include "../NetworkDependencies/Listener.h"
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#include "../NetworkDependencies/Translator.h"
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#include "Client.h"
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#include "../NetworkDependencies/OysterByte.h"
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#pragma comment(lib, "ws2_32.lib")
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using namespace std;
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using namespace Oyster::Network::Server;
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using namespace Oyster::Network;
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using namespace ::Protocols;
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int main()
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{
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OysterByte recvBuffer;
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cout << "Server" << endl;
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Translator t;
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int errorCode;
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if(!InitWinSock())
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{
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cout << "errorMessage: unable to start winsock" << endl;
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}
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//Create socket
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Listener listener;
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listener.Init(9876);
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Sleep(1000);
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//Start listening
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//Accept a client
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ProtocolTest test;
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test.clientID = 0;
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test.size = 2;
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test.textMessage = "hej";
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test.numOfFloats = 35;
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test.f = new float[test.numOfFloats];
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float temp = 395.456f;
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for(int i = 0; i < (int)test.numOfFloats; i++)
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{
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test.f[i] = temp;
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temp--;
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}
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t.Pack(test, recvBuffer);
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while(1)
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{
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int client = listener.GetNewClient();
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if(client != -1)
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{
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cout << "Client connected: " << client << endl;
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Client client1(client);
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client1.Send(recvBuffer);
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}
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//Sleep(100);
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}
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/* int clientSocket = listener.Accept();
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Client client1(clientSocket);
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cout << "First client connected." << endl;
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//Accept a client
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clientSocket = listener.Accept();
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Client client2(clientSocket);
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cout << "Second client connected." << endl;
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*/
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/*
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ProtocolSet* set = new ProtocolSet;
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ProtocolTest test;
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test.clientID = 0;
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test.size = 2;
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test.textMessage = "hej";
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test.numOfFloats = 35;
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test.f = new float[test.numOfFloats];
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float temp = 395.456f;
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for(int i = 0; i < (int)test.numOfFloats; i++)
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{
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test.f[i] = temp;
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temp--;
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}
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t.Pack(test, recvBuffer);*/
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/*
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client1.Send(recvBuffer);
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while(1)
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{
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client1.Recv(recvBuffer);
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t.Unpack(set, recvBuffer);
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cout << set->Protocol.pTest->clientID << ' ' << set->Protocol.pTest->packageType << ' ' << set->Protocol.pTest->size << endl;
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cout << "Client1: " << set->Protocol.pTest->textMessage << endl;
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for(int i = 0; i < (int)set->Protocol.pTest->numOfFloats; i++)
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{
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cout << set->Protocol.pTest->f[i] << ' ';
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}
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cout << endl;
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set->Release();
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client2.Send(recvBuffer);
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client2.Recv(recvBuffer);
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t.Unpack(set, recvBuffer);
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cout << set->Protocol.pTest->clientID << ' ' << set->Protocol.pTest->packageType << ' ' << set->Protocol.pTest->size << endl;
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cout << "Client2: " << set->Protocol.pTest->textMessage << endl;
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for(int i = 0; i < (int)set->Protocol.pTest->numOfFloats; i++)
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{
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cout << set->Protocol.pTest->f[i] << ' ';
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}
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cout << endl;
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set->Release();
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client1.Send(recvBuffer);
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}
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ShutdownWinSock();
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delete set;
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*/
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system("pause");
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return 0;
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}
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