Danbias/Code/GamePhysics/Implementation
Robin Engman 0cae6261e9 ApplyEffect is now easier to handle for the user
Only needs a function with a pointer to an ICustomBody now.
2014-01-22 12:36:12 +01:00
..
DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
Octree.h ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
PhysicsAPI_Impl.cpp ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
PhysicsAPI_Impl.h ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
SimpleRigidBody.cpp Added gravity normal to state struct 2014-01-21 14:56:34 +01:00
SimpleRigidBody.h ICustomBody :: Custom Tag added 2014-01-20 13:44:12 +01:00
SphericalRigidBody.cpp Disable rotation 2014-01-20 15:31:19 +01:00
SphericalRigidBody.h ICustomBody :: Custom Tag added 2014-01-20 13:44:12 +01:00