Danbias/Code/Network/NetworkDependencies/ThreadedClient.h

52 lines
1.1 KiB
C++

#ifndef NETWORK_DEPENDENCIES_THREADED_CLIENT_H
#define NETWORK_DEPENDENCIES_THREADED_CLIENT_H
//////////////////////////////////
// Created by Sam Svensson 2013 //
//////////////////////////////////
#include "../NetworkDependencies/IClient.h"
#include "../../Misc/Thread/IThreadObject.h"
#include "../NetworkDependencies/PostBox.h"
#include "../../Misc/Thread/OysterThread.h"
#include "../../Misc/Thread/OysterMutex.h"
namespace Oyster
{
namespace Network
{
class ThreadedClient : public IClient, public Thread::IThreadObject
{
public:
ThreadedClient();
ThreadedClient(unsigned int socket);
virtual ~ThreadedClient();
int Send(OysterByte* byte);
int Connect(unsigned short port, const char serverName[]);
void setRecvPostBox(IPostBox<OysterByte*>* postBox);
private:
virtual int Send();
virtual int Recv();
virtual void ThreadEntry();
virtual void ThreadExit();
virtual bool DoWork();
Connection* connection;
IPostBox<OysterByte*>* sendPostBox;
IPostBox<OysterByte*>* recvPostBox;
Oyster::Thread::OysterThread thread;
OysterMutex mutex;
};
}
}
#endif