Danbias/Code/Network/OysterNetworkClient/ClientMain.cpp

130 lines
2.3 KiB
C++

#include <iostream>
#include <WinSock2.h>
#include <vld.h>
#include "../NetworkDependencies/WinsockFunctions.h"
#include "..\NetworkDependencies\Translator.h"
#include "..\NetworkDependencies\Protocols.h"
#include "../NetworkDependencies/OysterByte.h"
#include "../../Misc/ThreadSafeQueue.h"
#include "../NetworkDependencies/ThreadedClient.h"
#pragma comment(lib, "ws2_32.lib")
using namespace std;
using namespace Oyster::Network::Protocols;
using namespace Oyster::Network;
void chat(ThreadedClient &client);
int main()
{
int errorCode;
char msgRecv[255] = "\0";
InitWinSock();
cout << "Client" << endl;
//Create Client
ThreadedClient client;
//Connect to server
errorCode = client.Connect(9876, "localhost");
if(errorCode != 0)
{
wstring errorTest = GetErrorMessage(errorCode);
wcout << "errorMessage: " << errorTest << endl;
}
//chat(client);
ShutdownWinSock();
system("pause");
return 0;
}
void chat(ThreadedClient &client)
{
Oyster::Network::Translator *t = new Oyster::Network::Translator();
Oyster::Network::OysterByte msgRecv;
string msgSend = "";
ProtocolSet* set = new ProtocolSet;
ProtocolPlayerPos test;
test.ID = 5;
test.matrix = new float[16];
float temp = 10;
for(int i = 0; i < 5; i++)
{
test.matrix[i] = temp;
temp++;
}
bool chatDone = false;
/*
while(!chatDone)
{
client.Recv(msgRecv);
t->Unpack(set, msgRecv);
switch(set->type)
{
case PackageType_header:
break;
case PackageType_test:
cout <<"Client 2: " << set->Protocol.pTest->textMessage <<endl;
for(int i = 0; i < (int)set->Protocol.pTest->numOfFloats; i++)
{
cout << set->Protocol.pTest->f[i] << ' ' ;
}
cout << endl;
break;
case PackageType_player_pos:
cout << "Server: ID " << set->Protocol.pPlayerPos->ID << endl;
for(int i = 0; i < set->Protocol.pPlayerPos->nrOfFloats; i++)
{
cout << set->Protocol.pPlayerPos->matrix[i] << ' ';
}
cout << endl;
break;
}
set->Release();
msgRecv.Clear(1000);
/*std::getline(std::cin, msgSend);
if( msgSend != "exit")
{
if(msgSend.length() < 1)
{
msgSend = "ERROR!";
}
test.textMessage = msgSend;
t->Pack(test, msgRecv);
client.Send(msgRecv);
}
else
{
chatDone = true;
}
cin.clear();*/
/*
}
delete t;
delete set;
*/
}