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Dokumentation
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 14:30:53 +01:00 |
Game
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GL - working on weapon
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2014-02-12 11:32:30 +01:00 |
GamePhysics
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Fixed collision for object not in world
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2014-02-12 12:38:52 +01:00 |
Input
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Master - Modified igore
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2014-01-08 13:07:55 +01:00 |
Misc
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GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
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2014-02-12 10:02:52 +01:00 |
Network
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GameServer - Multiplayer now working properly
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2014-02-09 16:42:26 +01:00 |
OysterGraphics
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 09:52:46 +01:00 |
OysterMath
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Added quaternion to angular axis in Math
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2014-02-11 14:00:38 +01:00 |
OysterPhysics3D
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Fixed collision for object not in world
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2014-02-12 12:38:52 +01:00 |
Physics
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Lib change for bullet
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2014-02-11 13:21:22 +01:00 |
Sound
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Master - Modified igore
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2014-01-08 13:07:55 +01:00 |
Tester
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removed some old stuff, respect animation looping state
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2014-02-12 09:32:15 +01:00 |
WindowManager
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GameServer - Added some functionality in windowshell
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2014-01-31 10:50:38 +01:00 |
Code.rar
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GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
DanBias.sln
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GamePhysics
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2014-02-12 12:34:04 +01:00 |
suo6F49.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoBC7E.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoC9A6.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoDD74.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoE071.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoE544.tmp
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
suoFE00.tmp
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Using only lib and include
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2014-02-10 11:14:45 +01:00 |