Danbias/Code/Game/GameClient/GameClientState/C_obj/C_StaticObj.h

17 lines
300 B
C++

#ifndef DANBIAS_CLIENT_CSTATICOBJECT_H
#define DANBIAS_CLIENT_CSTATICOBJECT_H
#include "../C_Object.h"
namespace DanBias
{
namespace Client
{
class C_StaticObj : public C_Object
{
private:
public:
C_StaticObj(void);
virtual ~C_StaticObj(void);
bool Init(ModelInitData modelInit);
};};};
#endif