39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/////////////////////////////////////////
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// Created by [Dennis Andersen] [2013] //
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/////////////////////////////////////////
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#ifndef DANBIASSERVER_LOBBYCLIENT_H
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#define DANBIASSERVER_LOBBYCLIENT_H
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#include "NetworkSession.h"
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#include <NetworkClient.h>
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#include <PostBox\PostBox.h>
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namespace DanBias
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{
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class LobbyClient :public Oyster::Network::NetClientEvent
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{
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public:
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LobbyClient(Utility::DynamicMemory::SmartPointer<Oyster::Network::NetworkClient> client);
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virtual~LobbyClient();
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void Disconnect();
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void SetCallback(Oyster::Callback::OysterCallback<void, NetworkSession::NetEvent> value);
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inline void Send(Oyster::Network::CustomProtocolObject& protocol) { this->client->Send(protocol); }
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inline void Send(Oyster::Network::CustomNetProtocol* protocol) { this->client->Send(protocol); }
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inline int GetID() const { return this->client->GetID(); }
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private:
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Utility::DynamicMemory::SmartPointer<Oyster::Network::NetworkClient> client;
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Oyster::Callback::OysterCallback<void, NetworkSession::NetEvent> callbackValue;
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private:
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void NetworkCallback(Oyster::Network::CustomNetProtocol& protocol) override;
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void Disconnected() override;
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private:
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friend class AdminInterface;
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};
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}//End namspace DanBias
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#endif // !DANBIASSERVER_LOBBYCLIENT_H
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