Danbias/Code/OysterGraphics/Model/Model.h

29 lines
320 B
C++

#pragma once
#ifndef Mesh_h
#define Mesh_h
#include "ModelInfo.h"
namespace Oyster
{
namespace Graphics
{
namespace Render
{
struct Model
{
typedef unsigned long long ModelData;
ModelData info;
//ModelInfo* info;
void* data;
int size;
bool Visible;
};
}
};
};
#endif