Danbias/Code/Game/GameClient/GameClientState/C_obj/C_DynamicObj.cpp

19 lines
276 B
C++

#include "C_DynamicObj.h"
#include "DllInterfaces/GFXAPI.h"
using namespace DanBias::Client;
C_DynamicObj::C_DynamicObj(void)
:C_Object()
{
}
C_DynamicObj::~C_DynamicObj(void)
{
}
bool C_DynamicObj::Init(ModelInitData modelInit)
{
return C_Object::Init(modelInit);
}