60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
#ifndef NETWORK_DEPENDENCIES_THREADED_CLIENT_H
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#define NETWORK_DEPENDENCIES_THREADED_CLIENT_H
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//////////////////////////////////
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// Created by Sam Svensson 2013 //
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//////////////////////////////////
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#include "Thread/IThreadObject.h"
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#include "PostBox.h"
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#include "Connection.h"
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#include "Thread/OysterThread.h"
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#include "Utilities.h"
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#include <mutex>
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namespace Oyster
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{
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namespace Network
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{
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class CustomNetProtocol;
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class OysterByte;
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class ThreadedClient : public Thread::IThreadObject
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{
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public:
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ThreadedClient();
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ThreadedClient(unsigned int socket);
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ThreadedClient(IPostBox<CustomNetProtocol*> *postBox, unsigned int socket);
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virtual ~ThreadedClient();
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void Send(CustomNetProtocol* protocol);
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bool IsConnected();
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int Connect(unsigned short port, const char serverName[]);
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void Disconnect();
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void setRecvPostBox(IPostBox<CustomNetProtocol*> *postBox);
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protected:
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virtual int Send();
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virtual int Recv();
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//These functions should not be called by any other than the thread.
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virtual void ThreadEntry();
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virtual void ThreadExit();
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virtual bool DoWork();
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protected:
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Connection* connection;
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IPostBox<CustomNetProtocol*> *sendPostBox;
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IPostBox<CustomNetProtocol*> *recvPostBox;
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Oyster::Thread::OysterThread thread;
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std::mutex stdMutex;
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};
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}
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}
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#endif |