Danbias/Code
lindaandersson 25590566d1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 13:13:40 +01:00
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Dokumentation Documentation - Updated uml diagrams 2014-02-10 22:25:31 +01:00
Game Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 13:13:40 +01:00
GamePhysics Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
Input Master - Modified igore 2014-01-08 13:07:55 +01:00
Misc Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 11:36:19 +01:00
Network GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
OysterGraphics Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:52:46 +01:00
OysterMath Added quaternion to angular axis in Math 2014-02-11 14:00:38 +01:00
OysterPhysics3D Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
Physics Lib change for bullet 2014-02-11 13:21:22 +01:00
Sound Master - Modified igore 2014-01-08 13:07:55 +01:00
Tester removed some old stuff, respect animation looping state 2014-02-12 09:32:15 +01:00
WindowManager GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
Code.rar GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
DanBias.sln Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-12 12:37:02 +01:00