129 lines
4.1 KiB
C++
129 lines
4.1 KiB
C++
/////////////////////////////////////////////////////////////////////
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// Created by [Dennis Andersen] [2013]
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/////////////////////////////////////////////////////////////////////
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#ifndef INPUT_MOUSE_H
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#define INPUT_MOUSE_H
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#include "InputObject.h"
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#include <vector>
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namespace Input
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{
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//-----------------------------------------------------------------------------------------------------------------------------
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namespace Enum
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{
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//! Contains keycodes (SAMI -> Sam Awsome Mouse Input)
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enum SAMI
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{
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SAMI_MouseLeftBtn,
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SAMI_MouseMiddleBtn,
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SAMI_MouseRightBtn,
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SAMI_MouseBtnX01,
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SAMI_MouseBtnX02,
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SAMI_MouseBtnX03,
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SAMI_MouseBtnX04,
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SAMI_MouseBtnX05,
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SAMI_MouseBtnX06,
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SAMI_MouseBtnX07,
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SAMI_MouseBtnX08,
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SAMI_MouseBtnX09,
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SAMI_MouseBtnX10,
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SAMI_MouseBtnX11,
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SAMI_MouseBtnX12,
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SAMI_MouseBtnX13,
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SAMI_MouseBtnX14,
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SAMI_MouseBtnX15,
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SAMI_MouseBtnX16,
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SAMI_MouseBtnX17,
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SAMI_MouseBtnX18,
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SAMI_MouseBtnX19,
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SAMI_MouseBtnX20,
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SAMI_Unknown,
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};
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}
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//-----------------------------------------------------------------------------------------------------------------------------
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namespace Typedefs
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{
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typedef void(*OnMousePressCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseDownCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseReleaseCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseMoveCallback)(Struct::SAIPoint2D cord, Mouse* sender);
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typedef void(*OnMouseScrollCallback)(int delta, Mouse* sender);
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}
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//-----------------------------------------------------------------------------------------------------------------------------
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class Mouse :public InputObject
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{
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public:
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class MouseEvent
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{
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public:
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virtual void OnMousePress ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseDown ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseRelease ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseMove ( Struct::SAIPoint2D coordinate, Mouse* sender ) { }
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virtual void OnMouseScroll ( int delta, Mouse* sender ) { }
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};
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public: /* Manual check functions */
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virtual ~Mouse();
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virtual bool IsBtnUp(Enum::SAMI key) = 0;
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virtual bool IsBtnDown(Enum::SAMI key) = 0;
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public: /* global subscribe callback functions */
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int GetWheelDelta() const;
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Struct::SAIPoint2D & GetPixelPosition( Struct::SAIPoint2D &targetMem = Struct::SAIPoint2D() ) const;
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Struct::SAIPoint2D & GetDeltaPosition( Struct::SAIPoint2D &targetMem = Struct::SAIPoint2D() ) const;
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void AddOnMousePressCallback( Typedefs::OnMousePressCallback func);
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void AddOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
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void AddOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
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void AddOnMouseMoveCallback( Typedefs::OnMouseMoveCallback func );
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void AddOnMouseScrollCallback( Typedefs::OnMouseScrollCallback func );
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void RemoveOnMousePressCallback( Typedefs::OnMousePressCallback func);
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void RemoveOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
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void RemoveOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
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void RemoveOnMouseMoveCallback( Typedefs::OnMouseMoveCallback func );
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void RemoveOnMouseScrollCallback( Typedefs::OnMouseScrollCallback func );
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public: /* From InputObject */
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virtual void Activate () override { this->active = true; }
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virtual void Deactivate () override { this->active = false; }
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virtual bool IsActive() override { return this->active; }
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public:
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void operator+= (MouseEvent* object);
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void operator-= (MouseEvent* object);
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void SetPixelPos(int x, int y);
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void ToggleCursor(bool toggler);
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public:
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struct MouseCallbackList;
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protected:
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Mouse();
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protected:
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void InternalOnBtnPress(Enum::SAMI key);
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void InternalOnBtnDown(Enum::SAMI key);
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void InternalOnBtnRelease(Enum::SAMI key);
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void InternalOnMove(Struct::SAIPoint2D cord);
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void InternalOnScroll(int delta);
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protected:
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std::vector<MouseEvent*> mouseSubscribers;
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MouseCallbackList* callbackList;
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Struct::SAIPoint2D pixelPos, deltaPos;
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bool isCurorLocked;
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int wheelDelta;
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bool active;
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};
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}
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#endif // !INPUT_MOUSE_H
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