30 lines
421 B
C++
30 lines
421 B
C++
#ifndef GAME_H
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#define GAME_H
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#include "Level.h"
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#include "Player.h"
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#include "IGame.h"
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#include "Camera.h"
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#include "DynamicObject.h"
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namespace GameLogic
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{
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class Game
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{
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public:
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Game();
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~Game();
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void Init();
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void StartGame();
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void Update(keyInput keyPressed, float pitch, float yaw);
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void Render();
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private:
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Level* level;
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DynamicObject* box;
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Player* player;
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Camera* camera;
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};
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}
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#endif |