For some reason the Intersects() and Contains() methods were taking a pointer as parameter then I am certain that I wrote it as a &-reference. If someone edited this, there is no GIT history logged about it. Please, DO NOT CHANGE this again, thanks |
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Dokumentation | ||
GameLogic | ||
GamePhysics | ||
Input | ||
Misc | ||
Network | ||
OysterGraphics | ||
OysterMath | ||
OysterPhysics3D | ||
Sound | ||
Tester | ||
WindowManager | ||
DanBias.sln |