Danbias/Code/Game/GameClient/GameClientState
Dander7BD 3218e7b847 Connect to Dennis 2014-02-18 15:08:47 +01:00
..
Buttons Added Gui Transparancy, 2014-02-18 09:32:10 +01:00
C_obj Major cleanup 2014-02-17 10:38:11 +01:00
LevelLoader Major cleanup 2014-02-17 10:38:11 +01:00
C_Object.cpp Patch 2014-02-17 11:27:43 +01:00
C_Object.h Patch 2014-02-17 11:27:43 +01:00
Camera.cpp Major cleanup 2014-02-17 10:38:11 +01:00
Camera.h Major cleanup 2014-02-17 10:38:11 +01:00
Camera_Basic.cpp Major cleanup 2014-02-17 10:38:11 +01:00
Camera_Basic.h Major cleanup 2014-02-17 10:38:11 +01:00
Camera_BasicV2.cpp New Cameras 2014-02-18 12:04:22 +01:00
Camera_BasicV2.h New Cameras 2014-02-18 12:04:22 +01:00
Camera_FPS.cpp Removed some debug lines 2014-02-18 11:12:47 +01:00
Camera_FPS.h Major cleanup 2014-02-17 10:38:11 +01:00
Camera_FPSV2.cpp New Cameras 2014-02-18 12:04:22 +01:00
Camera_FPSV2.h New Cameras 2014-02-18 12:04:22 +01:00
GameClientState.cpp Patch 2014-02-17 11:27:43 +01:00
GameClientState.h Patch 2014-02-17 11:27:43 +01:00
GameState.cpp removed debug lines 2014-02-18 12:59:51 +01:00
GameState.h Oops .. Forgot to save this one for the previous commit 2014-02-17 16:18:21 +01:00
LanMenuState.cpp Connect to Dennis 2014-02-18 15:08:47 +01:00
LanMenuState.h Patch 2014-02-17 11:27:43 +01:00
LobbyAdminState.cpp Added Gui Transparancy, 2014-02-18 09:32:10 +01:00
LobbyAdminState.h Patch 2014-02-17 11:27:43 +01:00
LobbyState.cpp Added Gui Transparancy, 2014-02-18 09:32:10 +01:00
LobbyState.h Patch 2014-02-17 11:27:43 +01:00
MainState.cpp Added Gui Transparancy, 2014-02-18 09:32:10 +01:00
MainState.h Patch 2014-02-17 11:27:43 +01:00
NetLoadState.cpp Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-18 13:10:17 +01:00
NetLoadState.h Patch 2014-02-17 11:27:43 +01:00
SharedStateContent.h Bunch of implementations 2014-02-17 14:33:23 +01:00