.. |
Buttons
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Added Gui Transparancy,
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2014-02-18 09:32:10 +01:00 |
C_obj
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
LevelLoader
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
C_Object.cpp
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Patch
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2014-02-17 11:27:43 +01:00 |
C_Object.h
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Patch
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2014-02-17 11:27:43 +01:00 |
Camera.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_BasicV2.cpp
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_BasicV2.h
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_FPS.cpp
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Removed some debug lines
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2014-02-18 11:12:47 +01:00 |
Camera_FPS.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_FPSV2.cpp
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_FPSV2.h
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New Cameras
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2014-02-18 12:04:22 +01:00 |
GameClientState.cpp
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Patch
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2014-02-17 11:27:43 +01:00 |
GameClientState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
GameState.cpp
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removed debug lines
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2014-02-18 12:59:51 +01:00 |
GameState.h
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Oops .. Forgot to save this one for the previous commit
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2014-02-17 16:18:21 +01:00 |
LanMenuState.cpp
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Connect to Dennis
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2014-02-18 15:08:47 +01:00 |
LanMenuState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
LobbyAdminState.cpp
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Added Gui Transparancy,
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2014-02-18 09:32:10 +01:00 |
LobbyAdminState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
LobbyState.cpp
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Added Gui Transparancy,
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2014-02-18 09:32:10 +01:00 |
LobbyState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
MainState.cpp
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Added Gui Transparancy,
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2014-02-18 09:32:10 +01:00 |
MainState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
NetLoadState.cpp
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Merge remote-tracking branch 'origin/GameServer' into GameClient
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2014-02-18 13:10:17 +01:00 |
NetLoadState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
SharedStateContent.h
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Bunch of implementations
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2014-02-17 14:33:23 +01:00 |