.. |
Dokumentation
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
Game
|
Merge remote-tracking branch 'origin/GameServer' into Camera
|
2014-02-11 13:21:44 +01:00 |
GamePhysics
|
Fixed state problem
|
2014-02-10 15:46:55 +01:00 |
Input
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Misc
|
Merge remote-tracking branch 'origin/GameServer' into Camera
|
2014-02-11 13:21:44 +01:00 |
Network
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
OysterGraphics
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
OysterMath
|
minor refractoring
|
2014-02-11 09:32:49 +01:00 |
OysterPhysics3D
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Physics
|
Added bullet physics .lib
|
2014-02-10 11:24:38 +01:00 |
Sound
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Tester
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
WindowManager
|
GameServer - Added some functionality in windowshell
|
2014-01-31 10:50:38 +01:00 |
Code.rar
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
DanBias.sln
|
Merge remote-tracking branch 'origin/GameServer' into Camera
|
2014-02-11 13:21:44 +01:00 |
suo6F49.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoBC7E.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoC9A6.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoDD74.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoE071.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoE544.tmp
|
Major overhaul fix
|
2014-02-10 10:52:08 +01:00 |
suoFE00.tmp
|
Using only lib and include
|
2014-02-10 11:14:45 +01:00 |