Danbias/Code/Misc/Utilities-Impl.h

380 lines
8.1 KiB
C++

/////////////////////////////////////////////////////////////////////
// Inline and template implementations for
// the Utility Collection of Miscellanious Handy Functions
//
// Created 2013 by Dan Andersson
// Edited 2013 by
// * Dan Andersson
// * Dennis Andersen
/////////////////////////////////////////////////////////////////////
#ifndef UTILITIES_INLINE_IMPL_H
#define UTILITIES_INLINE_IMPL_H
#include "Utilities.h"
namespace Utility
{
namespace DynamicMemory
{
template<typename Type>
inline void SafeDeleteInstance( Type *dynamicInstance )
{
if( dynamicInstance )
{
delete dynamicInstance;
}
}
template<typename Type>
void SafeDeleteArray( Type dynamicArray[] )
{
if( dynamicArray )
{
delete [] dynamicArray;
}
}
#pragma region UnuiqePointer
template<typename Type>
UniquePointer<Type>::UniquePointer( Type *assignedInstance )
{
this->ownedInstance = assignedInstance;
}
template<typename Type>
UniquePointer<Type>::UniquePointer( const UniquePointer<Type> &donor )
{
this->ownedInstance = donor.ownedInstance;
donor.ownedInstance = NULL;
}
template<typename Type>
UniquePointer<Type>::~UniquePointer()
{
SafeDeleteInstance( this->ownedInstance );
}
template<typename Type>
UniquePointer<Type> & UniquePointer<Type>::operator = ( const UniquePointer<Type> &donor )
{
SafeDeleteInstance( this->ownedInstance );
this->ownedInstance = donor.ownedInstance;
donor.ownedInstance = NULL;
return *this;
}
template<typename Type>
UniquePointer<Type>::operator Type* ()
{
return this->ownedInstance;
}
template<typename Type>
UniquePointer<Type>::operator const Type* () const
{
return this->ownedInstance;
}
template<typename Type>
Type * UniquePointer<Type>::operator -> ()
{
return this->ownedInstance;
}
template<typename Type>
const Type * UniquePointer<Type>::operator -> () const
{
return this->ownedInstance;
}
template<typename Type>
UniquePointer<Type>::operator bool() const
{
return this->ownedInstance != NULL;
}
template<typename Type>
bool UniquePointer<Type>::operator == ( Type *stray ) const
{
return this->ownedInstance == stray;
}
template<typename Type>
bool UniquePointer<Type>::operator != ( Type *stray ) const
{
return this->ownedInstance != stray;
}
template<typename Type>
Type* UniquePointer<Type>::Release()
{
Type *copy = this->ownedInstance;
this->ownedInstance = NULL;
return copy;
}
template<typename Type>
inline bool UniquePointer<Type>::HaveOwnership() const
{
return this->operator bool();
}
template<typename Type>
UniqueArray<Type>::UniqueArray( Type assignedArray[] )
{
this->ownedArray = assignedArray;
}
template<typename Type>
UniqueArray<Type>::UniqueArray( const UniqueArray<Type> &donor )
{
this->ownedArray = donor.ownedArray;
donor.ownedArray = NULL;
}
template<typename Type>
UniqueArray<Type>::~UniqueArray()
{
SafeDeleteArray( this->ownedArray );
}
template<typename Type>
UniqueArray<Type> & UniqueArray<Type>::operator = ( const UniqueArray<Type> &donor )
{
SafeDeleteArray( this->ownedArray );
this->ownedArray = donor.ownedInstance;
donor.owned = NULL;
}
template<typename Type> template<typename Index>
Type & UniqueArray<Type>::operator [] ( Index i )
{
return this->ownedArray[i];
}
template<typename Type> template<typename Index>
const Type & UniqueArray<Type>::operator [] ( Index i ) const
{
return this->ownedArray[i];
}
template<typename Type>
UniqueArray<Type>::operator bool () const
{
return this->ownedArray != NULL;
}
template<typename Type>
bool UniqueArray<Type>::operator == ( Type *stray ) const
{
return this->ownedArray == stray;
}
template<typename Type>
bool UniqueArray<Type>::operator != ( Type *stray ) const
{
return this->ownedArray != stray;
}
template<typename Type>
Type* UniqueArray<Type>::Release()
{
Type *copy = this->ownedArray;
this->ownedArray = NULL;
return copy;
}
template<typename Type>
inline bool UniqueArray<Type>::HaveOwnership() const
{
return this->operator bool();
}
#pragma endregion
#pragma region SmartPointer
template<typename T> void SmartPointer<T>::Destroy()
{
delete this->_rc;
this->_rc = NULL;
//Use default function for memory deallocation.
SafeDeleteInstance<T>(this->_ptr);
this->_ptr = NULL;
}
template<typename T> SmartPointer<T>::SmartPointer()
:_rc(0), _ptr(0)
{ }
template<typename T> SmartPointer<T>::SmartPointer(UniquePointer<T>& p)
:_ptr(p.Release())
{
this->_rc = new ReferenceCount();
this->_rc->Incref();
}
template<typename T> SmartPointer<T>::SmartPointer(T* p)
:_ptr(p)
{
this->_rc = new ReferenceCount();
this->_rc->Incref();
}
template<typename T> SmartPointer<T>::SmartPointer(const SmartPointer& d)
:_ptr(d._ptr), _rc(d._rc)
{
if(this->_rc)
this->_rc->Incref();
}
template<typename T> SmartPointer<T>::~SmartPointer()
{
this->Release();
}
template<typename T> SmartPointer<T>& SmartPointer<T>::operator= (const SmartPointer<T>& p)
{
if (this != &p)
{
//Last to go?
if(this->_rc && this->_rc->Decref() == 0)
{
//Call child specific
Destroy();
}
this->_ptr = p._ptr;
this->_rc = p._rc;
this->_rc->Incref();
}
return *this;
}
template<typename T> SmartPointer<T>& SmartPointer<T>::operator= (UniquePointer<T>& p)
{
//Last to go?
if(this->_rc)
{
if(this->_rc->Decref() == 0)
{
//Call child specific
Destroy();
this->_rc = new ReferenceCount();
}
}
else
{
if(p) this->_rc = new ReferenceCount();
}
if(this->_rc)
this->_rc->Incref();
this->_ptr = p.Release();
return *this;
}
template<typename T> SmartPointer<T>& SmartPointer<T>::operator= (T* p)
{
if (this->_ptr != p)
{
//Last to go?
if(this->_rc)
{
if(this->_rc->Decref() == 0)
{
//Call child specific
Destroy();
if(p) this->_rc = new ReferenceCount();
}
}
else if(p)
{
this->_rc = new ReferenceCount();
}
this->_ptr = p;
if(p) this->_rc->Incref();
}
return *this;
}
template<typename T> inline bool SmartPointer<T>::operator== (const SmartPointer<T>& d) const
{
return d._ptr == this->_ptr;
}
template<typename T> inline bool SmartPointer<T>::operator== (const T& p) const
{
return &p == this->_ptr;
}
template<typename T> inline bool SmartPointer<T>::operator!= (const SmartPointer<T>& d) const
{
return d._ptr != this->_ptr;
}
template<typename T> inline bool SmartPointer<T>::operator!= (const T& p) const
{
return &p != this->_ptr;
}
template<typename T> inline T& SmartPointer<T>::operator* ()
{
return *this->_ptr;
}
template<typename T> inline const T& SmartPointer<T>::operator* () const
{
return *this->_ptr;
}
template<typename T> inline T* SmartPointer<T>::operator-> ()
{
return this->_ptr;
}
template<typename T> inline const T* SmartPointer<T>::operator-> () const
{
return this->_ptr;
}
template<typename T> inline SmartPointer<T>::operator T* () const
{
return this->_ptr;
}
template<typename T> inline SmartPointer<T>::operator const T* () const
{
return this->_ptr;
}
template<typename T> inline SmartPointer<T>::operator T& () const
{
return *this->_ptr;
}
template<typename T> inline SmartPointer<T>::operator bool() const
{
return (this->_ptr != 0);
}
template<typename T> inline T* SmartPointer<T>::Get()
{
return this->_ptr;
}
template<typename T> inline T* SmartPointer<T>::Get() const
{
return this->_ptr;
}
template<typename T> int SmartPointer<T>::Release()
{
int returnVal = 0;
if(this->_rc && ((returnVal = this->_rc->Decref()) == 0))
{
Destroy();
}
return returnVal;
}
template<typename T> int SmartPointer<T>::ReleaseDummy()
{
int val = this->_rc->Decref();
this->_rc->Incref();
return val;
}
template<typename T> inline bool SmartPointer<T>::IsValid() const
{
return (this->_ptr != NULL) ? true : false;
}
#pragma endregion
}
}
#endif