427ec3b716 | ||
---|---|---|
.. | ||
Glut | ||
src | ||
AUTHORS | ||
BspDemo.bsp | ||
BulletConfig.cmake.in | ||
BulletLicense.txt | ||
CMakeLists.txt | ||
COPYING | ||
ChangeLog | ||
Doxyfile | ||
INSTALL | ||
Makefile.am | ||
NEWS | ||
README | ||
RELEASING.TXT | ||
UseBullet.cmake | ||
VERSION | ||
acinclude.m4 | ||
autogen.sh | ||
bullet.pc.cmake | ||
bullet.pc.in | ||
bullet_logo.png | ||
config.h.in | ||
configure.ac | ||
convex0.bin | ||
file.obj | ||
heightfield128x128.raw | ||
install-sh | ||
jenga.dae | ||
test1.oec |
README
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org