Danbias/Code/Game/GameLogic/DynamicObject.cpp

29 lines
271 B
C++

#include "DynamicObject.h"
using namespace GameLogic;
struct DynamicObject::PrivateData
{
PrivateData()
{
}
~PrivateData()
{
}
}myData;
DynamicObject::DynamicObject()
{
myData = new PrivateData();
}
DynamicObject::~DynamicObject(void)
{
delete myData;
}