Danbias/Code/GamePhysics/Implementation
Erik Persson 467cf1eb68 Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-22 14:41:53 +01:00
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DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
Octree.h ApplyEffect is now easier to handle for the user 2014-01-22 12:36:12 +01:00
PhysicsAPI_Impl.cpp Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-01-22 14:41:53 +01:00
PhysicsAPI_Impl.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SimpleRigidBody.cpp Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SimpleRigidBody.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SphericalRigidBody.cpp Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00
SphericalRigidBody.h Added new onCollisionResponse handle 2014-01-22 13:50:54 +01:00