20 lines
543 B
C++
20 lines
543 B
C++
#ifndef DANBIAS_CLIENT_CSTATICOBJECT_H
|
|
#define DANBIAS_CLIENT_CSTATICOBJECT_H
|
|
#include "../C_Object.h"
|
|
#include "ObjectDefines.h"
|
|
namespace DanBias
|
|
{
|
|
namespace Client
|
|
{
|
|
class C_StaticObj : public C_Object
|
|
{
|
|
private:
|
|
const GameLogic::ObjectSpecialType gameObjectType;
|
|
public:
|
|
C_StaticObj(GameLogic::ObjectSpecialType type = GameLogic::ObjectSpecialType_Unknown);
|
|
virtual ~C_StaticObj(void);
|
|
bool Init(ModelInitData modelInit);
|
|
inline GameLogic::ObjectSpecialType GetGameObjectType() const { return this->gameObjectType; }
|
|
|
|
};};};
|
|
#endif |