148 lines
5.0 KiB
C++
148 lines
5.0 KiB
C++
/////////////////////////////////////////////////////////////////////
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// Created by [Dennis Andersen] [2013]
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/////////////////////////////////////////////////////////////////////
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#ifndef INPUT_MOUSE_H
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#define INPUT_MOUSE_H
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#include "InputObject.h"
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#include <vector>
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namespace Input
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{
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//-----------------------------------------------------------------------------------------------------------------------------
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namespace Enum
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{
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//! Contains keycodes (SAMI -> Sam Awsome Mouse Input)
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enum SAMI
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{
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SAMI_MouseLeftBtn,
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SAMI_MouseMiddleBtn,
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SAMI_MouseRightBtn,
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SAMI_MouseBtnX01,
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SAMI_MouseBtnX02,
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SAMI_MouseBtnX03,
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SAMI_MouseBtnX04,
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SAMI_MouseBtnX05,
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SAMI_MouseBtnX06,
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SAMI_MouseBtnX07,
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SAMI_MouseBtnX08,
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SAMI_MouseBtnX09,
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SAMI_MouseBtnX10,
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SAMI_MouseBtnX11,
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SAMI_MouseBtnX12,
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SAMI_MouseBtnX13,
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SAMI_MouseBtnX14,
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SAMI_MouseBtnX15,
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SAMI_MouseBtnX16,
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SAMI_MouseBtnX17,
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SAMI_MouseBtnX18,
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SAMI_MouseBtnX19,
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SAMI_MouseBtnX20,
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SAMI_Unknown,
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};
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}
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//-----------------------------------------------------------------------------------------------------------------------------
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namespace Typedefs
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{
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typedef void(*OnMousePressCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseDownCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseReleaseCallback)(Enum::SAMI btn, Mouse* sender);
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typedef void(*OnMouseMoveCallback)(Struct::SAIPointInt2D, Mouse* sender);
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typedef void(*OnMouseScrollCallback)(int delta, Mouse* sender);
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}
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//-----------------------------------------------------------------------------------------------------------------------------
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class Mouse :public InputObject
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{
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public:
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class MouseEvent
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{
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public:
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virtual void OnMousePress ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseDown ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseRelease ( Enum::SAMI key, Mouse* sender ) { }
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virtual void OnMouseMove ( Struct::SAIPointInt2D coordinate, Mouse* sender ) { }
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virtual void OnMouseScroll ( int delta, Mouse* sender ) { }
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};
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public:
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virtual bool IsBtnUp(Enum::SAMI key) = 0;
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virtual bool IsBtnDown(Enum::SAMI key) = 0;
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virtual int GetWheelDelta() = 0;
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virtual Struct::SAIPointInt2D GetPixelPosition(Struct::SAIPointInt2D targetMem = Struct::SAIPointInt2D()) = 0;
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virtual Struct::SAIPointFloat2D GetNormalizedPosition(Struct::SAIPointFloat2D targetMem = Struct::SAIPointFloat2D()) = 0;
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public:
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void AddOnMousePressCallback( Typedefs::OnMousePressCallback func);
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void AddOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
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void AddOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
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void AddOnMouseMoveCallback( Typedefs::OnMouseMoveCallback func );
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void AddOnMouseScrollCallback( Typedefs::OnMouseScrollCallback func );
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void RemoveOnMousePressCallback( Typedefs::OnMousePressCallback func);
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void RemoveOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
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void RemoveOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
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void RemoveOnMouseMoveCallback( Typedefs::OnMouseMoveCallback func );
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void RemoveOnMouseScrollCallback( Typedefs::OnMouseScrollCallback func );
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void SetPixelPos(int x, int y);
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void ToggleCursor(bool toggler);
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private:
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void operator+= (MouseEvent* object);
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void operator-= (MouseEvent* object);
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protected:
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Mouse();
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~Mouse();
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protected:
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struct MouseCallbackList
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{
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enum CallbackDataType
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{
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CallbackDataType_OnPress,
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CallbackDataType_OnDown,
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CallbackDataType_OnRelease,
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CallbackDataType_OnMove,
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CallbackDataType_OnScroll,
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} type;
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union CallbackData
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{
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Typedefs::OnMousePressCallback mousePressCallback;
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Typedefs::OnMouseDownCallback mouseDownCallback;
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Typedefs::OnMouseReleaseCallback mouseReleaseCallback;
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Typedefs::OnMouseMoveCallback mouseMoveCallback;
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Typedefs::OnMouseScrollCallback mouseScrollCallback;
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void* dummy;
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CallbackData (){ memset(this, 0, sizeof(CallbackData)); }
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CallbackData (void* d){ dummy = d; }
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bool operator ==(CallbackData o){ return o.dummy == dummy; }
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bool operator ==(void* o ){ return o == dummy; }
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operator bool(){ return this->dummy != 0; }
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} function;
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MouseCallbackList *next;
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MouseCallbackList(CallbackData func, CallbackDataType t) :function(func), next(0), type(t) { }
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};
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protected:
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void ClearList(MouseCallbackList* first);
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void AddToList(MouseCallbackList* first, MouseCallbackList::CallbackData data, MouseCallbackList::CallbackDataType type);
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void RemoveFromList(MouseCallbackList* first, MouseCallbackList::CallbackData data);
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bool ExistsInList(MouseCallbackList* first, MouseCallbackList::CallbackData data);
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bool ExistsInList(std::vector<MouseEvent*>& list, MouseEvent* data);
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protected:
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std::vector<MouseEvent*> mouseSubscribers;
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MouseCallbackList* callbackList;
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Struct::SAIPointInt2D pixelPos;
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Struct::SAIPointFloat2D normalPos;
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bool isCurorLocked;
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int wheelDelta;
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};
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}
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#endif // !INPUT_MOUSE_H
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