Danbias/Code/Game/GameLogic/StaticObject.cpp

30 lines
266 B
C++

#include "StaticObject.h"
using namespace GameLogic;
struct StaticObject::PrivateData
{
PrivateData()
{
}
~PrivateData()
{
}
}myData;
StaticObject::StaticObject()
{
myData = new PrivateData();
}
StaticObject::~StaticObject(void)
{
delete myData;
}