17 lines
353 B
C++
17 lines
353 B
C++
#include "C_Player.h"
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#include "DllInterfaces/GFXAPI.h"
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using namespace DanBias::Client;
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C_Player::C_Player(void)
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:C_DynamicObj() {}
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C_Player::~C_Player(void) {}
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void C_Player::Init(ModelInitData modelInit)
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{
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C_Object::Init(modelInit);
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Oyster::Graphics::API::PlayAnimation( this->model, L"movement" );
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//Oyster::Graphics::API::Update(0.002f);
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}
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