Danbias/Code/Game/GameLogic/Player.h

29 lines
590 B
C++

//////////////////////////////////////////////////
//Created by Erik and Linda of the GameLogic team
//////////////////////////////////////////////////
#ifndef PLAYER_H
#define PLAYER_H
namespace GameLogic
{
class Player
{
public:
Player(void);
~Player(void);
/********************************************************
* Update the position of the rigid body
* This will be done with physics later
********************************************************/
void Update();
void Move();
void Shoot();
private:
struct PrivateData;
PrivateData *myData;
};
}
#endif