Danbias/Code/GamePhysics/Implementation
Robin Engman 15cc7cb85e Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
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DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp Major overhaul 2014-02-09 21:24:09 +01:00
Octree.h Added limbo functionality 2014-02-03 15:15:47 +01:00
PhysicsAPI_Impl.cpp Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
PhysicsAPI_Impl.h Fixed collision for object not in world 2014-02-12 12:38:52 +01:00
SimpleRigidBody.cpp Added support for applying impulse 2014-02-12 08:50:10 +01:00
SimpleRigidBody.h Added support for applying impulse 2014-02-12 08:50:10 +01:00
SphericalRigidBody.cpp Major overhaul 2014-02-09 21:24:09 +01:00
SphericalRigidBody.h Major overhaul 2014-02-09 21:24:09 +01:00