176 lines
11 KiB
XML
176 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{C4C76A8D-44C5-4452-9F61-39C7E01CBDB4}</ProjectGuid>
|
|
<RootNamespace>GamePhysics</RootNamespace>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
|
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
|
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
|
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
|
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
|
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
|
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
|
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
|
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;$(SolutionDir)Misc\OysterMath;$(SolutionDir)Physics\OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>_WINDLL;PHYSICS_DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<ModuleDefinitionFile>
|
|
</ModuleDefinitionFile>
|
|
<AdditionalDependencies>$(SolutionDir)Physics/lib/debug/BulletCollision_Debug.lib;$(SolutionDir)Physics/lib/debug/BulletDynamics_Debug.lib;$(SolutionDir)Physics/lib/debug/LinearMath_Debug.lib;$(SolutionDir)Physics/lib/debug/BulletFileLoader_Debug.lib;$(SolutionDir)Physics/lib/debug/BulletWorldImporter_Debug.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;$(SolutionDir)Misc\OysterMath;$(SolutionDir)Physics\OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>_WINDLL;PHYSICS_DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<ModuleDefinitionFile>
|
|
</ModuleDefinitionFile>
|
|
<AdditionalDependencies>$(SolutionDir)Physics/lib/debug/BulletCollision_Debugx64.lib;$(SolutionDir)Physics/lib/debug/BulletDynamics_Debugx64.lib;$(SolutionDir)Physics/lib/debug/LinearMath_Debugx64.lib;$(SolutionDir)Physics/lib/debug/BulletWorldImporter_Debugx64.lib;$(SolutionDir)Physics/lib/debug/BulletFileLoader_Debugx64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;$(SolutionDir)Misc\OysterMath;$(SolutionDir)Physics\OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>_WINDLL;PHYSICS_DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<ModuleDefinitionFile>
|
|
</ModuleDefinitionFile>
|
|
<AdditionalDependencies>$(SolutionDir)Physics/lib/release/BulletCollision.lib;$(SolutionDir)Physics/lib/release/BulletDynamics.lib;$(SolutionDir)Physics/lib/release/LinearMath.lib;$(SolutionDir)Physics/lib/release/BulletFileLoader.lib;$(SolutionDir)Physics/lib/release/BulletWorldImporter.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;$(SolutionDir)Misc\OysterMath;$(SolutionDir)Physics\OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>_WINDLL;PHYSICS_DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<ModuleDefinitionFile>
|
|
</ModuleDefinitionFile>
|
|
<AdditionalDependencies>$(SolutionDir)Physics/lib/release/BulletCollisionx64.lib;$(SolutionDir)Physics/lib/release/BulletDynamicsx64.lib;$(SolutionDir)Physics/lib/release/LinearMathx64.lib;$(SolutionDir)Physics/lib/release/BulletWorldImporterx64.lib;$(SolutionDir)Physics/lib/release/BulletFileLoaderx64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="Implementation\PhysicsAPI_Impl.h" />
|
|
<ClInclude Include="Implementation\SimpleRigidBody.h" />
|
|
<ClInclude Include="PhysicsAPI.h" />
|
|
<ClInclude Include="PhysicsStructs-Impl.h" />
|
|
<ClInclude Include="PhysicsStructs.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="Implementation\DLLMain.cpp" />
|
|
<ClCompile Include="Implementation\PhysicsAPI_Impl.cpp" />
|
|
<ClCompile Include="Implementation\SimpleRigidBody.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\..\Misc\OysterMath\OysterMath.vcxproj">
|
|
<Project>{f10cbc03-9809-4cba-95d8-327c287b18ee}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |