6e24acea2b
Added function private to Connection SetBlockingMode(bool blocking); But it doesn't do anything yet. Listener is now accepting clients in a thread. GetNewClient() returns the socket that has connected. -1 if there is no new client connected. (Can only connect 1 client at a time.) The simple chat program is not working anymore because of changes in the server. |
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Dokumentation | ||
GameLogic | ||
GamePhysics | ||
Input | ||
Misc | ||
Network | ||
OysterGraphics | ||
OysterMath | ||
OysterPhysics3D | ||
Sound | ||
Tester | ||
WindowManager | ||
DanBias.sln |