#include "C_DynamicObj.h"
#include "DllInterfaces/GFXAPI.h"
using namespace DanBias::Client;
C_DynamicObj::C_DynamicObj(void)
{
}
C_DynamicObj::~C_DynamicObj(void)
void C_DynamicObj::Init(ModelInitData modelInit)
C_Object::Init(modelInit);