.. |
Buttons
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New input - added new input and more menu stuff
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2014-02-25 14:25:54 +01:00 |
C_obj
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Merged with Physics
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2014-02-26 14:07:46 +01:00 |
C_Light.cpp
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Added lights to client
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2014-02-19 10:59:23 +01:00 |
C_Light.h
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Added lights to client
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2014-02-19 10:59:23 +01:00 |
C_Object.cpp
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Does not render non visible models anymore.
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2014-02-26 10:22:43 +01:00 |
C_Object.h
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Play action animation
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2014-02-25 16:08:45 +01:00 |
Camera.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.cpp
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_Basic.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_BasicV2.cpp
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_BasicV2.h
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New Cameras
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2014-02-18 12:04:22 +01:00 |
Camera_FPS.cpp
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Removed some debug lines
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2014-02-18 11:12:47 +01:00 |
Camera_FPS.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Camera_FPSV2.cpp
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Memory leak dealt with + removed obsolete debug trap
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2014-02-20 09:20:41 +01:00 |
Camera_FPSV2.h
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some edits in Camera_FPSV2
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2014-02-19 15:20:50 +01:00 |
ColorDefines.h
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Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
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2014-02-27 11:35:32 +01:00 |
GameClientState.cpp
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
GameClientState.h
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
GameState.cpp
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Sending energy update to client.
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2014-02-27 14:56:18 +01:00 |
GameState.h
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Merged with Physics
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2014-02-26 14:07:46 +01:00 |
GameStateUI.cpp
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
GameStateUI.h
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NewInpuit - Pre-merge with gameclient
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2014-02-25 15:52:15 +01:00 |
GamingUI.cpp
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Merged with GameClientGraphics
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2014-02-27 14:23:57 +01:00 |
GamingUI.h
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Merged with GameClientGraphics
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2014-02-27 14:23:57 +01:00 |
LanMenuState.cpp
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Merge with GL
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2014-02-26 09:48:19 +01:00 |
LanMenuState.h
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Broadcasting works and I am getting the protocols out to LanMenuState!
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2014-02-23 20:23:15 +01:00 |
LobbyAdminState.cpp
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Input - More support for mouse
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2014-02-21 21:04:30 +01:00 |
LobbyAdminState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
LobbyState.cpp
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some implemetations
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2014-02-24 19:45:13 +01:00 |
LobbyState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
MainState.cpp
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NewInpuit - Pre-merge with gameclient
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2014-02-25 15:52:15 +01:00 |
MainState.h
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Patch
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2014-02-17 11:27:43 +01:00 |
NetLoadState.cpp
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Merged with Physics
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2014-02-26 14:07:46 +01:00 |
NetLoadState.h
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GameClientState Patch
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2014-02-18 17:28:24 +01:00 |
RespawnUI.cpp
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Nothing of importance
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2014-02-25 14:08:15 +01:00 |
RespawnUI.h
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GameClient UI base. TODO: make it look pretty
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2014-02-21 10:49:02 +01:00 |
SharedStateContent.h
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NewInput - Merged with gameClient
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2014-02-25 16:42:51 +01:00 |
StatsUI.cpp
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GameClient UI base. TODO: make it look pretty
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2014-02-21 10:49:02 +01:00 |
StatsUI.h
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GameClient UI base. TODO: make it look pretty
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2014-02-21 10:49:02 +01:00 |