LinearMath.h
|
SnapAngularAxis fix
|
2014-02-03 16:20:16 +01:00 |
Matrix.h
|
Vector::PiecewiseMultiplicationAdd
|
2014-01-23 18:34:48 +01:00 |
OysterMath.cpp
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
OysterMath.h
|
Added quaternion to angular axis in Math
|
2014-02-11 14:00:38 +01:00 |
OysterMath.vcxproj.user
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
Quaternion.h
|
RigidBody improved and Gimbal lock proofed
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2013-12-20 12:08:25 +01:00 |
Vector.h
|
Vector::PiecewiseMultiplicationAdd
|
2014-01-23 18:34:48 +01:00 |