Danbias/Code/OysterGraphics
Dander7BD c39e2fe791 Merge remote-tracking branch 'origin/PhysicsStructs' into Verifying-Gravity-struct
Conflicts:
	Bin/Content/Shaders/LightPass.cso
	Code/GamePhysics/PhysicsStructs-Impl.h
2014-01-09 11:03:25 +01:00
..
Core Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
Definitions Rebased Lights to Use World Coordinates 2013-12-18 20:36:41 +01:00
DllInterfaces Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
FileLoader Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
Model Stable Dll read, unstable Pos 2013-11-26 15:33:05 +01:00
OldRender Fixing Render Namespace, See, todo in Resources.cpp 2013-11-20 16:51:53 +01:00
OldResourses Fixing Render Namespace, See, todo in Resources.cpp 2013-11-20 16:51:53 +01:00
Render Rebased Lights to Use World Coordinates 2013-12-18 20:36:41 +01:00
Shader Rebased Lights to Use World Coordinates 2013-12-18 20:36:41 +01:00
ClassDiagram.cd Gravity struct 2013-12-19 14:30:16 +01:00
Engine.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Engine.h Core Update 2013-11-20 10:22:01 +01:00
EngineIncludes.h Core Update 2013-11-20 10:22:01 +01:00
OysterGraphics.vcxproj Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
OysterGraphics.vcxproj.filters Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
OysterGraphics.vcxproj.filters.orig Debug From Home 2013-11-21 18:31:16 +01:00
OysterGraphics.vcxproj.orig Debug From Home 2013-11-21 18:31:16 +01:00
OysterGraphics.vcxproj.user Master - Modified igore 2014-01-08 13:07:55 +01:00