Danbias/Code/Game/DanBiasGame/GameClientState
dean11 7c0a597ed3 GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
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C_obj GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
LevelLoader GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
C_Object.cpp GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
C_Object.h GL - player moving 2014-02-11 10:11:38 +01:00
Camera.cpp Major overhaul 2014-02-09 21:24:09 +01:00
Camera.h Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
GameClientState.cpp GL - started working with client application 2013-12-06 10:38:43 +01:00
GameClientState.h GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
GameState.cpp GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
GameState.h GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures 2014-02-10 16:28:25 +01:00
LanMenuState.cpp GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
LanMenuState.h asd 2014-01-31 14:14:20 +01:00
LobbyState.cpp GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
LobbyState.h GL - will merge with physics 2014-01-31 13:56:22 +01:00
LoginState.cpp GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
LoginState.h GL - added loginstate 2014-01-30 11:58:44 +01:00