Danbias/Code/OysterGraphics/Shader/HLSL/Deffered Shaders
lanariel 7c567ec360 SSAO and frame counter 2014-01-08 07:01:59 +01:00
..
Defines.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
GBufferHeader.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
LightCalc.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
LightPass.hlsl SSAO and frame counter 2014-01-08 07:01:59 +01:00
PixelGatherData.hlsl Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
PosManipulation.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
PostPass.hlsl SSAO and frame counter 2014-01-08 07:01:59 +01:00
SSAO.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
VertexGatherData.hlsl SSAO and frame counter 2014-01-08 07:01:59 +01:00